Post by bbb on Aug 19, 2017 23:17:16 GMT
In this tutorial, we are going to swap one item from one character to another. The example I will do is give Lili's ruffled bikini skirt to Nina.
first thing you need to do is extract all of the games pak files which is located in TEKKEN 7\TekkenGame\Content\Paks.
you will need a tool which can be found here, provided by moddah and aluigi
www.mediafire.com/file/y8d2lods3ydgs39/Tekken7_ModdingTools.7z
1) Put the .pak files in the quickbms folder
2) Click on extract-all_4gb_files.bat
3) When prompted, press RETURN to extract without encryption
(it will ask you before each pak, so 3 times for Tekken7)
4) Find your extracted files in the "out" directory
Once the extraction of files is complete, we will need to browse its content for the files we want to swap around.
There are 3 files we need to swap. the CI file which is the main mesh file, the CCI file which controls the colour customization of the mesh, and the CUS_ITEM which is the icon for the file in customization.
First we must decide what item we want to swap, and what item to replace. In this example, we will take Lili's ruffled bikini skirt and give it to Nina by replacing her Hot Pants item.
to do this, we need to download FluffyQuack's renaming tool here
modderbase.proboards.com/thread/37/uasset-renamer
first we collect the 3 Lili files we want and the 3 Nina files we want to replace, and place them in the same folder as the renaming tool
the CI file we will get from TekkenGame\Content\Character\Item\CharacterItem
once you get to that folder, you will see a bunch of 3 letter folders. These 3 letters represent the character. some are obvious, a couple are not. here is a list of all the character codes also provided by FluffyQuack
now we know Lili is LIL. So we open the LIL folder and have a choice for different customization sections. Since we want the skirt, that is a Lower item, so we open the LOWER folder.
now we copy the CI file we need to the renaming tool folder. Some files are obviously named, some are not. For Lili's skirt, its called CI_lil_bdl_ruffle_bikini.uasset
Now go back to the character code folder and this time, go in Nina's folder which is NIN. Then go into its LOWER folder and get the CI file you want to replace. We will be replacing her Hot Pants, so the file name for that is CI_nin_bdl_suit_pants_sh.uasset. Copy it to the renaming tool folder.
Now we will do the exact same thing for the CCI file which have the same names. The CCI file is located in TekkenGame\Content\Character\Item\Customize
go into LIL\LOWER for CCI_lil_bdl_ruffle_bikini.uasset and NIN\LOWER for CCI_nin_bdl_suit_pants_sh.uasset and copy both to the renaming tool folder.
This third file is optional since its just the customization item icon, but its recommended since it will make it easier to find your mod in the customization menu.
The CUS_ITEM files are located in TekkenGame\Content\UI_common\Texture2D\ReplaceImages\CUS_ITEM
go into LIL for CUS_ITEM_LIL_BDL_RUFFLE_BIKINI.uasset and NIN for CUS_ITEM_NIN_BDL_SUIT_PANTS_SH.uasset and copy both to the renaming tool folder.
now your renaming tool folder should look like this
we will start with the CCI files. double click UassetRenamer.exe. you will be prompted to ask for a file. we must choose the file you want to replace, which is CCI_nin_bdl_suit_pants_sh.uasset
then you are prompted to choose the file you want, which is CCI_lil_bdl_ruffle_bikini.uasset
you will now have a new file called CCI_nin_bdl_suit_pants_sh-new.uasset
Do the same thing with the CI and CUS_ITEM files.
Now delete all the old files, and remove the -new from all the files names.
Now we need to create the folder structure to place this files in. It is very important to make sure you don't make a typo in any folder name or the file wont get recognized.
start by making a folder with the mod name (No spaces allowed) We will call this NinaSkirtBikini
in the NinaSkirtBikini folder, we will make the folder paths for are files, which are
TekkenGame\Content\Character\Item\CharacterItem\NIN\LOWER which you will put your new CI_nin_bdl_suit_pants_sh.uasset file
TekkenGame\Content\Character\Item\Customize\NIN\LOWER which you will put your new CCI_nin_bdl_suit_pants_sh.uasset file
TekkenGame\Content\UI_common\Texture2D\ReplaceImages\CUS_ITEM\NIN which you will put your new CUS_ITEM_NIN_BDL_SUIT_PANTS_SH.uasset
now we will put our NinaSkirtBikini folder into the u4pak folder from the first tool you downloaded in this tutorial. This tool needs to be located somewhere with no spaces in the folder name.(eg. E:\Old Documents\tekken\Tekken7_ModdingTools\u4pak will not work but E:\OldDocuments\tekken\Tekken7_ModdingTools\u4pak will work)
Then drag the NinaSkirtBikini folder into the DROP_MOD_FOLDER_HERE.bat
you will see a prompt, just press enter twice.
now in the tool's pak folder, a NinaSkirtBikini.pak file is created. That is your mod. to use it in game, copy it to TEKKEN 7\TekkenGame\Content\Paks\~mods (you will need to make the ~mods folder)
Now run the game and see your mod
mod can be downloaded here
bbbsfxt.deviantart.com/art/Tekken-7-Nina-Ruffled-Bikini-Skirt-691377759
first thing you need to do is extract all of the games pak files which is located in TEKKEN 7\TekkenGame\Content\Paks.
you will need a tool which can be found here, provided by moddah and aluigi
www.mediafire.com/file/y8d2lods3ydgs39/Tekken7_ModdingTools.7z
1) Put the .pak files in the quickbms folder
2) Click on extract-all_4gb_files.bat
3) When prompted, press RETURN to extract without encryption
(it will ask you before each pak, so 3 times for Tekken7)
4) Find your extracted files in the "out" directory
Once the extraction of files is complete, we will need to browse its content for the files we want to swap around.
There are 3 files we need to swap. the CI file which is the main mesh file, the CCI file which controls the colour customization of the mesh, and the CUS_ITEM which is the icon for the file in customization.
First we must decide what item we want to swap, and what item to replace. In this example, we will take Lili's ruffled bikini skirt and give it to Nina by replacing her Hot Pants item.
to do this, we need to download FluffyQuack's renaming tool here
modderbase.proboards.com/thread/37/uasset-renamer
first we collect the 3 Lili files we want and the 3 Nina files we want to replace, and place them in the same folder as the renaming tool
the CI file we will get from TekkenGame\Content\Character\Item\CharacterItem
once you get to that folder, you will see a bunch of 3 letter folders. These 3 letters represent the character. some are obvious, a couple are not. here is a list of all the character codes also provided by FluffyQuack
ARB - Shaheen
ASA - Alisa
ASK - Asuka
BOB - Bob
BRY - Bryan
CRZ - Gigas
DNC - Lucky Chloe
DRA - Dragunov
DVJ - Devil Jin
EDD - Eddy
ELZ - Eliza
FEN - Feng
FRV - Master Raven
HEI - Heihachi
HWO - Hwoarang
ITA - Claudio
JAC - Jack-7
JIN - Jin
KAZ - Kazuya
KIN - King
KUM - Kuma
KZM - Kazumi
LAR - Lars
LAW - Law
LEE - Lee
LEO - Leo
LIL - Lili
LTN - Katarina
MIG - Miguel
MRX - Akuma
MUT - Josie
NIN - Nina
PAN - Panda
PAU - Paul
STE - Steve
XIA - Xiaoyu
YOS - Yoshimitsu
ASA - Alisa
ASK - Asuka
BOB - Bob
BRY - Bryan
CRZ - Gigas
DNC - Lucky Chloe
DRA - Dragunov
DVJ - Devil Jin
EDD - Eddy
ELZ - Eliza
FEN - Feng
FRV - Master Raven
HEI - Heihachi
HWO - Hwoarang
ITA - Claudio
JAC - Jack-7
JIN - Jin
KAZ - Kazuya
KIN - King
KUM - Kuma
KZM - Kazumi
LAR - Lars
LAW - Law
LEE - Lee
LEO - Leo
LIL - Lili
LTN - Katarina
MIG - Miguel
MRX - Akuma
MUT - Josie
NIN - Nina
PAN - Panda
PAU - Paul
STE - Steve
XIA - Xiaoyu
YOS - Yoshimitsu
now we know Lili is LIL. So we open the LIL folder and have a choice for different customization sections. Since we want the skirt, that is a Lower item, so we open the LOWER folder.
now we copy the CI file we need to the renaming tool folder. Some files are obviously named, some are not. For Lili's skirt, its called CI_lil_bdl_ruffle_bikini.uasset
Now go back to the character code folder and this time, go in Nina's folder which is NIN. Then go into its LOWER folder and get the CI file you want to replace. We will be replacing her Hot Pants, so the file name for that is CI_nin_bdl_suit_pants_sh.uasset. Copy it to the renaming tool folder.
Now we will do the exact same thing for the CCI file which have the same names. The CCI file is located in TekkenGame\Content\Character\Item\Customize
go into LIL\LOWER for CCI_lil_bdl_ruffle_bikini.uasset and NIN\LOWER for CCI_nin_bdl_suit_pants_sh.uasset and copy both to the renaming tool folder.
This third file is optional since its just the customization item icon, but its recommended since it will make it easier to find your mod in the customization menu.
The CUS_ITEM files are located in TekkenGame\Content\UI_common\Texture2D\ReplaceImages\CUS_ITEM
go into LIL for CUS_ITEM_LIL_BDL_RUFFLE_BIKINI.uasset and NIN for CUS_ITEM_NIN_BDL_SUIT_PANTS_SH.uasset and copy both to the renaming tool folder.
now your renaming tool folder should look like this
we will start with the CCI files. double click UassetRenamer.exe. you will be prompted to ask for a file. we must choose the file you want to replace, which is CCI_nin_bdl_suit_pants_sh.uasset
then you are prompted to choose the file you want, which is CCI_lil_bdl_ruffle_bikini.uasset
you will now have a new file called CCI_nin_bdl_suit_pants_sh-new.uasset
Do the same thing with the CI and CUS_ITEM files.
Now delete all the old files, and remove the -new from all the files names.
Now we need to create the folder structure to place this files in. It is very important to make sure you don't make a typo in any folder name or the file wont get recognized.
start by making a folder with the mod name (No spaces allowed) We will call this NinaSkirtBikini
in the NinaSkirtBikini folder, we will make the folder paths for are files, which are
TekkenGame\Content\Character\Item\CharacterItem\NIN\LOWER which you will put your new CI_nin_bdl_suit_pants_sh.uasset file
TekkenGame\Content\Character\Item\Customize\NIN\LOWER which you will put your new CCI_nin_bdl_suit_pants_sh.uasset file
TekkenGame\Content\UI_common\Texture2D\ReplaceImages\CUS_ITEM\NIN which you will put your new CUS_ITEM_NIN_BDL_SUIT_PANTS_SH.uasset
now we will put our NinaSkirtBikini folder into the u4pak folder from the first tool you downloaded in this tutorial. This tool needs to be located somewhere with no spaces in the folder name.(eg. E:\Old Documents\tekken\Tekken7_ModdingTools\u4pak will not work but E:\OldDocuments\tekken\Tekken7_ModdingTools\u4pak will work)
Then drag the NinaSkirtBikini folder into the DROP_MOD_FOLDER_HERE.bat
you will see a prompt, just press enter twice.
now in the tool's pak folder, a NinaSkirtBikini.pak file is created. That is your mod. to use it in game, copy it to TEKKEN 7\TekkenGame\Content\Paks\~mods (you will need to make the ~mods folder)
Now run the game and see your mod
mod can be downloaded here
bbbsfxt.deviantart.com/art/Tekken-7-Nina-Ruffled-Bikini-Skirt-691377759